
public enum E_Event_Type
{
    /*按键*/
    KeyDown,
    KeyUp,
    Key,
    TwoKeyDown,
    /*创建对象*/
    CreatPlayer,
    /*对象行为*/
    PlayerMove,
    CreatObj,
    /*阵法绘制*/
    StartDrawMagicLine,
    EndDrawMagicLine,
    RevocationMagicLine,
    /*样条线状态改变*/
    ModelLineState,

}
public enum E_ABPackage
{
    E_ABPackage_Placeholder
}

public enum E_CreatObject_State
{
    E_CreatObject_State_Placeholder,
    E_CreatObject_State_gameInit
}